Buch How Games Move Us: Emotion by Design (Playful Thinking) (English Edition)
Beschreibung How Games Move Us: Emotion by Design (Playful Thinking) (English Edition)
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An engaging examination of how video game design can create strong, positive emotional experiences for players, with examples from popular, indie, and art games.This is a renaissance moment for video games—in the variety of genres they represent, and the range of emotional territory they cover. But how do games create emotion? In How Games Move Us, Katherine Isbister takes the reader on a timely and novel exploration of the design techniques that evoke strong emotions for players. She counters arguments that games are creating a generation of isolated, emotionally numb, antisocial loners. Games, Isbister shows us, can actually play a powerful role in creating empathy and other strong, positive emotional experiences; they reveal these qualities over time, through the act of playing. She offers a nuanced, systematic examination of exactly how games can influence emotion and social connection, with examples—drawn from popular, indie, and art games—that unpack the gamer's experience.Isbister describes choice and flow, two qualities that distinguish games from other media, and explains how game developers build upon these qualities using avatars, non-player characters, and character customization, in both solo and social play. She shows how designers use physical movement to enhance players' emotional experience, and examines long-distance networked play. She illustrates the use of these design methods with examples that range from Sony's Little Big Planet to the much-praised indie game Journey to art games like Brenda Romero's Train. Isbister's analysis shows us a new way to think about games, helping us appreciate them as an innovative and powerful medium for doing what film, literature, and other creative media do: helping us to understand ourselves and what it means to be human.
How Games Move Us: Emotion by Design (Playful Thinking) (English Edition) ebooks
How Games Move Us / The MIT Press ~ In How Games Move Us: Emotion By Design Katherine Isbister investigates how game creators are figuring out different ways to spring actual feelings from the jaded corridors of our psyches.. This book is about how designers take the human desire and capacity for feeling and turn all that into meaningful interactions with computers and, via computers, with other humans. It's something that happens, to one degree or another, with all games.
How Games Move Us: Emotion by Design by Katherine Isbister ~ 2 qualities that separates games from other media: choice & flow. "Actions with consequencesâinteresting choicesâunlock a new set of emotional possibilities for game designers" "feelings in everyday life, as well as games, are integrally tied to our goals, our decisions, and their consequences." "how game designers build upon the feelings generated by choice and control to create a broad .
How games move us : emotion by design (Book, 2017 ~ Playful thinking (Cambridge, Mass) Edition/Format: Print book: English : First MIT Press paperback editionView all editions and formats: Summary: "This is a renaissance moment for video games--in the variety of genres they represent, and the range of emotional territory they cover. But how do games create emotion? In How Games Move Us, Katherine Isbister takes the reader on a timely and novel .
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: Customer reviews: How Games Move Us: Emotion ~ "How Games Move Us" gives a brief breakdown on titles in the industry and dissects them in a way that makes it a more embracing read. Thought provoking paragraphs can lead to apt discussions with peers through many examples listed in the book. It was fantastic and it has already gotten me thinking of my current design projects in different lenses and game-play perspectives. If you value any .
An Introduction to Game Studies 1st Edition - ~ How Games Move Us: Emotion by Design (Playful Thinking) Katherine Isbister. 4.1 out of 5 stars 36. Paperback. $13.59 . Rules of Play: Game Design Fundamentals (The MIT Press) Katie Salen Tekinbas. 4.4 out of 5 stars 104. Hardcover. $72.75. Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques Evan Skolnick. 4.6 out of 5 stars 98. Paperback. $19.99. Fundamentals .
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